Wednesday, February 23, 2011

Red Dead Redemption

Intro of Game:

I bought Red Dead Redemption last year in March, unaware of the excitement and incredible gameplay that was in store, I was no "noob" to the Red Dead series for I played Red Dead Revolver when I was younger and was extremely disappointed on how the system of gameplay worked, but as soon as I booted it up I was amazed by the opening sequences that I thought were cutscenes, but instead turned out to be the game's menu (which was "interactive"), what I expected to be another "cowboy run and gun, stealing money" game turned out to be an incredible vast open world with plenty more action than your usual western game, with a "3 mode in one" game of Story, Multi, and a downloadable Zombie mode, the game is a definite player.

Game Structure:

The gameplay physics of RDR (and it's animation) was developed by Rockstar Games (a mega company with many more "sub-companies"), it is the same company that had developed the GTA series. The gameplay is an open ended world "sandbox style" of playing the game, the player is thrust into a world of the Old West, much different then that shown in movies, with easy controls that take only minutes to get accustomed to, it instantlybegins to show signs of being a good game. The odd feature with RDR (just like the GTA series) that most games have is a difficulty system, which RDR lacks but makes up for in it's story and actual gameplay style, the somewhat "difficulty" that Rockstar set for RDR is easy for both new and experienced players to action/shooter RPG game's and for that, difficulty isn't really a problem for anyone. Aside from the one set difficulty system, RDR promises over hours of gameplay focusing just on the story mode, without even playing the multi- mode (and believe me, the story is one of few that is actually worth playing). The animation side is also fairly detailed to show to the player that the gameplay itself seems like they the game is a real life setup, and not just computer generated. Another addition to the game that makes it on a fine line with the real Old West, is the type of music that is included in the game, with a very "westernly" theme, it helps bring RDR one step closer to becoming an exact retelling of on the Old West was "played out".

Opinions/My Telling of the Game:

When I first bought and began to play RDR, I was expecting to play the other types of "wild west games" that try and promote the West, but nothing can ever compare to the true genius that was put into Red Dead Redemption, I have beaten the game once, and can honestly say that the story is one of kind in games that is truly incredible, with a shocking ending to it as well, it makes it a game worth playing! The time it took for me to fully achieve 100% in the game's story took me a few weeks of on/off of playing the game, which seems long, but compared to GTA, it is a "walk in the park", even after I have beaten the game (which was a few months ago) I still continue to play the online multiplayer mode and achieve a higher rank in it's ranking system. At the end of E3 2010, RDR was named the 2010 Game of the Year, and has received awards at many different gaming conventions, with ratings of 9/10, and 10/10, RDR is considered one of the greatest games ever made. After fully going through many site's and seeing the same reviews on every site I have come to agree that RDR is a definite buyer!

Wednesday, February 9, 2011

Fortune is found in Drake's 2nd adventure to date in: Uncharted 2: Among Thieves!



After getting used to the type of playing style that is established in Uncharted: Drake's Fortune, I knew the 2nd game was the game for me, the gameplay style of: "Lara Croft/Indiana Jones meets James Bond" is truly perfected in UC 2: Among Thieves, no can really disliked about this, which is the main reason why it has won over 40 game of the year awards from E3 to PAX.  The "construction" of the game is truly memorable set in the Himalayan region of Tibet, following a gun slinging treasure hunter named Nathan Drake, searching for the legendary city of Shambala in the Himalaya's while evading a deadly Serbian war criminal. The real life animation developed for Uncharted was done by Naughty Dog (the same company that created Crash Bandicoot, and Jak and Daxter) and was highly more detailed, ND does a really good job also with the gameplay structure for the difficulty system presents a challenge for all gamers on it's hardest difficulty and provides helpful hints to players, in case one person was to get stuck and more over has music that suites each area and situation the character finds themselves in. Sadly, for many gamers out there that prefer to cheat their way to the finish of the game will be very unhappy, as there are no real cheats for the game, but walkthroughs on how to find all hidden collectables in the game (which can be found on Youtube, Gamespot, and IGN). I had bought the game when it was released on October 13, 2009 and still play it's story and co-op/competitive multiplayer, I have beaten it 3 times and continue ranking up in it's multiplayer ranking system. I like many that still play this game believe it is a "for sure buyer" and with 40-50 awards from different gaming conferences that it has attained (and achieved it's own Game of the Year Edition style of game) it is solid evidence that Uncharted 2 ( and the rest of the Uncharted series) are definite games to have on your gamer shelf. I look forward to give a blog on the next Uncharted; Uncharted 3: Drake's Deception, when it hits stores (and my PS3 slot) in November.